Troubleshooting Guide
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Use this troubleshooting guide to help to identify and resolve commonly encountered issues during Cards development.
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If you are unable to find the solution to an issue here, please use the Twitter Cards category on the developer forums.
- Card Validator
- Player Card Approval
- Card Display Issues
- Refreshing a Card in a Tweet
- Debugging Player Cards
Checking your site's SSL configuration
Twitter's web crawler requires the use of TLS v1.1 or higher. You should also confirm that other aspects of your site's SSL configuration are correct, using a service like Qualys SSL Labs.
Incorrect configuration may prevent Twitter's web crawler from accessing your site.
Card Validator
I get the message, âERROR: Fetching the page failed because the request timed out.â
There are a number of possible explanations for this:
- Your CMS site is configured to block web crawlers. If you are using Wordpress, Blogger or another hosted CMS provider, your settings may inadvertently blocking crawler access from our servers. You can read our CMS integration page to see how to enable web crawler access to your CMS site.
- Your website has a robots.txt file that is blocking Twitter from getting your Card metadata. To learn how to diagnose this case, click here.
- Your Apache .htaccess file is denying requests.You can check this by opening your
.htaccess
file and looking for something like the following:Be sure to remove any deny directives from your.htaccess
file. - An image is too large for our web crawler to download. Our web crawler will typically download up to 5MB images. If you are seeing this issue, you may want to scale down the size of the image significantly and try again.
- A network lag is causing a delay in fetching your site/images. If your server is in a remote location and/or has unreliable network access, our web crawlers may have difficulty downloading your meta tags and/or images. Please retry as necessary.
- Your web host may be blocking web crawler access to your site. You should contact your hosting provider and ask them to ensure they are not blocking Twitter access by either IP or ASNUM. Twitterâs aggregate outbound IP ranges are 199.16.156.0/22 and 199.59.148.0/22. Twitterâs ASNUM is AS13414.
I get the message, âFailed to get a proxied URL for the image.â (or an image is not shown)
The most common cause is that the image specified via the twitter:image
tag isnât publicly accessible on the web. This often happens when testing against a staging/internal-only network. To resolve, make sure your image can be accessed via the public internet.
I get the message, âInvalid Image. This image cannot be fetched.â
There are a couple of possible explanations for this:
- The dimensions of the image are smaller than the recommended size. We suggest that images are a minimum of 144 x 144 pixels in size.
- A network lag is causing a delay in fetching your images. If your server is in a remote location and/or has unreliable network access, our web crawler may have difficulty downloading your meta tags and/or images. Please retry as necessary.
As a side note, weâre working to improve error messages in the Card validator. Please be patient as we make updates.
I get the message, âCaught Exception in App Proxy Service...â
The most common cause is that the ID specified for the twitter:app:id.*
tag is prefixed with âidâ. Try removing the prefix (so it only has an integer value) and re-submitting to the validator.
I get the message, âInvalid card type.â
The most common cause is that the page is missing a content-type META directive. It might look something like the following
I get the message, 'ERROR: Fetching the page failed because the response is too large.'
Twitter's crawler has a limit of 2 MB for page responses. If you are seeing this issue, you should try reducing the size of the HTML response so that it is below the limit.
The validator canât reach my testing/staging environment.
Many testing or staging environments run under restricted access. As a result, our validator canât access these servers to read the Card tags.
Below are a couple of solutions that other developers have found helpful:
Run your web server on a different, publicly-accessible port.
Configure your firewall to route port-specific requests to your test/staging environment.
- Configure your web servers to allow Twitter access via the robots.txt file. Twitter uses the User-Agent of Twitterbot (with version, such as Twitterbot/1.0), which can be used to create an exception in your
robots.txt
file. User-agent:Twitterbot
Disallow:
- Twitterbot implements Googleâs robots.txt specification
Cards Approval
How do I get my Player Card approved?
Player Card implementations are reviewed to ensure they fit the guidelines for publishing to Twitter. This process sometimes takes longer than expected.
To help make this process as smooth and quick as possible, verify the following:
- Youâve added the proper Cards mark-up to your page, and your page is publicly accessible.
- Youâve tested your site through the Cards validator.
- Youâve submitted your Card for approval by clicking on the âRequest Approvalâ button.
- The
twitter:player
URL opens and plays properly in a browser.
This will help make approval as quick as possible. Also, be sure to review the other issues listed on this page.
My Player Card hasnât been approved for the allowlist. What does that mean?
If your Player Card was rejected, read through the documentation again, test your Player Card in the validator, and then resubmit.
The Player Card has a number of guidelines, which you can read on the Player Cards Doâs & Donâts section.
For other issues not covered there, please continue reading below.
Iâve re-submitted my Player Card for approval. What happens next?
We will review your Player Card and respond within three weeks. If you have problems blocking you from testing, please use the Twitter Cards category on the developer forums.
Card Display Issues
My Tweet is missing the image/video/summary text.
There are a number of possible reasons for this. Here are some suggestions and ways to troubleshoot:
- Your Player Card has yet to be added to the allowlist. Please run your example URL through the Card Validator, and click the Request Approval button to begin the allowlist process.
- Your website has a robots.txt file that is blocking us from getting your Card metadata. To learn how to diagnose this case, click here.
- The video format is not supported. For steps to debug your video, click here.
My Card doesnât appear in the timeline.
Twitter Cards generated from developer meta tags only appear when a Tweet is either expanded in the timeline (on web) or viewed on the Tweetâs individual permalink page (by clicking on the date from the timeline, either on web or on mobile).
In limited circumstances, Cards may appear in the timeline, such as in images posted to Twitter, Ad formats and Twitter-run experiments.
If you are looking to bring media (photos, videos and Cards) into the timeline, please consider one of the following options:
- Accounts can pin a Tweet to the top of their timeline, which auto-expands the Tweet and displays the Card. (This is possible on web only.).
- For photos, animated GIFs and videos, upload the media directly with the Tweet or consider using the Twitter API to upload media.
- For Ad formats with a call-to-action, visit Twitter Ads for Lead Generation and Website Cards.
My Tweet shows an outdated version of my Card.
Once youâve been registered for your domain, our web crawlers re-index the meta information on your tag roughly every week.
If youâre testing and/or iterating on your Cards, it is sometimes helpful to test updates. You can follow these instructions to view updates to your Cards.
Refreshing a Card in a Tweet
I updated my site meta tags, but my Tweet shows the old Card. How do I refresh the Card?
Our web crawlers re-index the Card tag information on your page roughly every week.
When testing and/or iterating on Cards, it is sometimes helpful to test updates on your timeline. It may be possible to use the following technique to refresh the cache with your most up-to-date changes of your pageâs Card.
- Add Card metadata to a page
- Tweet URL to that page
- Refresh your browser to view the Card contents on your timeline
- Change Card metadata on the page
- Take the same URL and runs it through bit.ly
- Tweet the new bit.ly URL
- Refresh your browser to view the updates
Additionally, you can create multiple bit.ly URLs to allow for repeat testing. For example, adding placeholder value parameters to the end of your URL (http://www.test.com/?x=test1
) or a unique hash (http://www.test.com/#test1
) will generally not affect the page contents, but will generate a unique bit.ly URL for each unique value of x.
My Card information now refreshes, but images are not updating. How do I get the images to refresh?/a>
Images referenced in a Card are also cached based on URL. This often causes images to not update when the above Card refresh technique is used.
To work-around this issue, you can add an extra parameter at the end of your image URL so that the Twitterbot treats the image as a unique URL and re-fetches the image.
For example:
Debugging Player Cards
How do I test my Player Card experience?
For the web experience, Twitter relies on the userâs browser to play a wide range of video formats. As a result, it is important to test that your video plays directly in a browser (before testing in the Twitter timeline).
In general, the twitter:player
tag should have values that can play directly in a browser. (If they donât, you should consider a different video format that is widely adopted by popular browsers).
To test the video content directly, try the following in Google Chrome:
- Open up a browser window
- Enter the URL containing your Twitter Cards tags into the address bar
- View the source of the page (Find this in the toolbar under View->Source or View->Developer->View Source)
- Find and copy the URL specified in the
twitter:player
tag - Paste that into the address of your browser
My Player Card shows summary information instead.
The most common cause of this is that you have not yet been added to an allowlist for approval.
Please run your example URL through the Card Validator, and click the Request Approval button to begin the allowlist process.
After approval, re-try the URL to ensure that the Player Card appears.
My video isnât playing properly in the Player Card.
There are a number of possible reasons causing this. Here are some suggestions and ways to troubleshoot:
- The URL specified points to a full website, not a page that fits in an IFRAME. The value for
twitter:player
needs to be a simplified web page with only the player on it. Having a full website will show only part of your site in the Player Card IFRAME. - The dimensions of the Player Card arenât specified. Be sure to include the
twitter:player:height
andtwitter:player:width
tags with your Card tag. - The video format is not supported.
My Player Card does not render properly on mobile.
At Twitter, we try to ensure that all content works equally across our web and mobile platforms.
Please read the mobile section of the Player Card page to understand how to make mobile video work for you.
My Player Card is having SSL/mixed content issues. What do I do?
Twitterâs policy around mixed content and SSL security is intended to help protect the safety and security of your audience.
To briefly re-state the policy:
Do not: Generate active mixed content browser warnings at any point during the audio or video experience, either on load or during play.
Here is an example of how to diagnose the active mixed content/SSL issue. When a Player Card is expanded as such:
The browser address bar either maintains the âsecureâ state (left) or goes into the active mixed content âinsecureâ state (right).
OK | Not OK |
Below are the steps to reproduce in Google Chrome.
Open a browser window and type in the Twitter URL with the active mixed-content Tweet.
Note that the browser address has the âlockâ icon to indicate a secure browsing environment
In the toolbar, click on View->Developer->Developer Tools
In the below pane, click on the Network tab.
Under the Tweet, click on the âView Mediaâ link to expand the Twitter Card
If the âlockâ icon is intact, youâve maintained a secure browsing environment
If the âlockâ icon is replaced with an âunlocked iconâ, youâve maintained a secure but passive mixed content environment
If the âlockâ icon is covered with a red âXâ, the active mixed-content/SSL issue is present. Player Cards that exemplify this state will not be approved.
- In the Network pane, click on the error icon () to show script load errors.
- In the Network pane, look for scripts or content that shows a warning icon with the message XXX
- These scripts are breaching the security of the Card, and need to be turned to HTTPS
For reference, below is an image of an HTTPS error appearing in the Developer Tools -> Network tab.
In many cases, you can work with your video content provider to resolve these issues. Please contact them first to see how they can re-configure your content.
Debugging App Cards
For App Cards or App Deep Link code, users often see that the Card fails to render when tweeted. Here are some possible reasons and solutions.
- The URL with the Card has not been validated via the Validator. Be sure to test/validate your Card here.
- The image you uploaded to the Apple App Store is larger than 5MB. This will prevent the validator from properly validating your Card. Once validated, it will also prevent your Tweet from rendering a Card. You will need to upload a smaller image to Apple (and possibly re-submit your app to the App Store for approval.)
'I live in an apartment complex that has geese pooping and honking constantly for 6 months out of the year. My hatred for them has grown so vast that in order to find some peace I must become the thing I hate the most.' đ
đŽ Untitled Goose Game
đ 11 hrs played (avg. 0) pic.twitter.com/2ULiN47eXB
We sell merchandise, with 100% of the proceeds going to our JustGiving fundraising page for the disabled gamersâ charity SpecialEffect
đ¤ Why does this exist?
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Itâs an experiment in data-science that started with the question âwhat do the gamers with the highest playtimes have to say?â. Using a robot to find and post their reviews, the answer so far seems to be a mix â this vox populi can be bewildering, doting, and even hatefulâŚ
đŹ What do others think?
Though the reviews we post are largely indiscriminate, they are often liked or retweeted by the developers themselves, sometimes for marketing purposes or to add their own discourse
â Are the reviews real?
Yes, you can find them on Steam if you look hard enough â they arenât sourced in order to prevent harassment
đŻ Which reviews meet the criteria?
Ones where the reviewerâs playtime is in the top 5% for that game and the contents is interesting
đ What do the numbers mean?
The hours played is how long theyâve spent in-game according to Steam; the average is the community average for that game according to SteamSpy
đ Whatâs with the format?
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Twitterâs character limit forces us to choose shorter reviews and use emojis; occasionally longer ones are posted as screenshots
đ Can I submit reviews?
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Feel free! Our DMs are openâŚ
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đ Will you promote my game?
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No